Showcase Video (YouTube) (Credits: @BensonAU)
This script allows players to place bait to lure animals. If the player comes too close to the animal, it will flee. After eating the bait, the animal will spot the player and flee. After processing the animal, players gain items related to the animal that they can sell at the taxidermist.
The hunting rifle is blocked to shoot at players or vehicles. The hunting rifle cannot be shot without scoping in. The radius in which the animal spawns can be easily enlarged. I have built in a reset function that allows players to place new bait in case the animal gets stuck somewhere or they can't find it. This is to prevent spamming animals.
Config option that allows switching between hunting ANY animal or only animals via placed bait.
Different items for different animals (mountain lion fang, boar meat, coyote pelt) - Deer give you 1 to 3 star carcasses, the others are illegal and give 1 to 3 red star carcasses.